Protector
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Elite defenders among the guards are promoted to Protectors. Heavily armoured in leather and welding a shield made from the rarest of metals, the Protector is only seen in the south elven armies and their capital city.
Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending. Adjacent lower-level units of the same allegiance have their resistances increased by the sole presence of this unit.
Information
Advances from: | Guard |
Advances to: | |
Cost: | 38 |
HP: | 54 |
Movement: | 4 |
XP: | 100 |
Level: | 2 |
Alignment: | liminal |
ID | Southern Protector |
Abilities: | steadfast, protection |
Attacks (damage - count)
![]() | sword melee | 11 - 3 blade |
Resistances
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blade | 20% | ![]() |
pierce | 20% | |
---|---|---|---|---|---|---|
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impact | 20% | ![]() |
fire | 10% | |
![]() |
cold | 10% | ![]() |
arcane | -10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 50% |
![]() |
Cave | 2 | 30% |
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Coastal Reef | 2 | 30% |
![]() |
Deep Water | - | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 40% |
![]() |
Frozen | 4 | 20% |
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Hills | 4 | 40% |
![]() |
Mountains | 99 | 0% |
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Mushroom Grove | 4 | 50% |
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Sand | 1 | 50% |
![]() |
Shallow Water | 4 | 20% |
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Swamp | 4 | 20% |
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Unwalkable | - | 0% |
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Village | 1 | 60% |